In my articles, I have always argued that WoW Classic and TBC Classic are much better MMOs than most modern online role-playing. While one goes somewhere else in the anonymous mass and usually plays alone or with a small group in front of him, in classic wow everything revolves around their own server community to activities with the guild to group and raid content. Only in such a social ecosystem, the genre can develop its full fascination or its full potential. Here are friction and competition, but also communities and friendships, and thus many memorable moments.
The great strength of the classic WOW is at the same time but also the Achillesferse. Such a social scaffolding is fragile and highly dependent on compromises, motivation and cohesion of members and the high operational readiness of the leadership crew. Oh, and of course what we call RL. There are things more important than WoW, and at any time, every time the wow career can be suddenly over because time or the possibility of gambling is missing.
Full time job and girl for everything
I myself was in Vanilla WoW as well as in the original Burning Crusade laaange time officer and later guilds as well as RAID conductors, and therefore was also allowed to learn the own body, as it can be for powerful to lead a guild through the turbulent waters. Often I came to a preliminary manager with a full-time site: There were regular meetings and application talks, we organized the Raids, took care of the guild bank and planned as well as always activities. We acted as a strikement, tried as a psychologist and sometimes had to meet hard personnel decisions and say goodbye to people from the community.
Such a job can not be done over months and years without suffering from the game fun. At that time my guild was lucky that we could always occupy vacant leadership roles in a timely manner with a guild veteran. And that we also had some crazy crazy with a lot of time in the guild, which would have given her last shirt for the community at that time. If you have such people in the guild, you can handle it if it s elsewhere in the biscuits.
WoW Classic versus TBC Classic
In WoW Classic (Buy Now 25.99 €) I was lucky enough to connect a comparable great troop as at that time. But with family and full-time job, however, it was clear that I would never be RAID or guild leaders. Other took over the job and successfully led us through the Classic content despite smaller crises. It helped immense that we could always build on a rather large core, which was online almost daily to farm, dungeons or organize a RAID to Zul gurub or AQ20. The cohesion was simply gigantic. And we were proud of it, after all, we always experienced how other guilds split to the left and right - such a social structure is fragile.
How fragile, that proved us then Burning Crusade Classic - with announcement . Like many other guilds, we also had to fight with the transition from 40/20-raids to 25/10-raids. Some of one felt suspended in the level phase, the division on the constantly growing number of Karazhan raids was not always smooth and sometime was clear: we are too many for a 25er raid, but too few for two powerful raids. We sought reinforcement, built two RAIDs, which then faded the quite slight phase-1 content - until it suddenly crashed interpersonally, the guild line hit a decision that split, and from now on equal important pillars of the community.
We licked our wounds and finally decided to continue with only a 25er RAID. Finally, at this time, there were already more than enough guilds on the server that was very successful for gain for their Raidgrupps. And there was no one of the core who wanted to take over the Raid line of the second group or could. Other players left the guild from a variety of reasons.
On the paper the squad was still big enough. But we slowly but certainly came into the first raidlogging phase of TBC : The buff stuff for the RAID evenings was, unlike in WoW Classic, just summarized. The most important twinks were 70 and ready for the RAIDS. Most did not feel like PVP. Other reasons came to this. For example, for the second time I was dad and was allowed to spend a lot of time with Diablo 2 Resurrected, New World and Final Fantasy 14 for time. Clear that TBC Classic had to go back for a few weeks and must.
And what happens if you have numerous painful departures to complain within several weeks and many of the remaining players are hardly online? The few players who now wear the entire organization and lead on their shoulders will eventually lose their motivation. The cohesion of past days is hardly more felt. Why should you continue to work? And when they were consequently announced their departure and no one wanted to take over the rudder, the once more magnificent steamer suddenly drove only powerlessly on the high seas, while everyone goes into the rescue boats to leave themselves from other ships or the adventure And to tell the old companions Lebs probably .
As far as this is concerned, I have actually underestimated the Raidlogging in my last column . And right here, WoW Classic has actually made something much better: you always had a reason to log in, and be it just to get the world buffs for the next RAID together with the guild or a bit of gold for the next Flasks and potions Farms.
The future of TBC Classic
I m really curious how that will develop in TBC Classic. Finally, in the future, especially more RAID content awaits us, which should also be easier for Vashj and Kael thas first a corner (until we stand before Archimonde and Illidan). Only in the last phase there is then with the island of quel danas and all their contents good reasons to be online again and regularly. How many communities will the raidlogging time will survive until then?
What about your Classic Guild? Do you succeed successfully through the fortress and the snake scrain? Is the mood good? Or have you experienced comparable? Borror it to me in the comments!
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